Now even when i want to explain mechanic, people just run in the starting pad and run in like a blind bat.
You know it’s bad when you do 60% dmg in challenge abyssal because all other 3 is dead.
That is YOUR challenge. Dealing with people, who skipped through the game and don’t know how the game works.
I try to see it that way, because that and unresponsive servers are the only “challenging” part about that content.
Those are not new raids, though.
We are currently on T2 Gaurdians, and Rohendel (T1) Abyssals. Everyone had to go through that, theoretically. But not knowing is fine.
People should at just ask, if they don’t know what to do. But they are too proud, then blame others. Which is creating a bad environment and a terrible community experience.
Though, in all honestly. So far my challenge abyssals have been the best experience with this game’s community. People mess up, wipe the party and apologize. We go again, no one is angry. Now we clear, everyone wishes each other a nice week/-end.
Yesterday a bard told me that Vykas have too many mechs, they do not even try to do them or they would understand that it is easier than what is written in the guides.
While you are right, having to get a static for farmable content is retarded game design. You can play your life around abby raids fot the weekend but farmables? fuck that
Yea challenge raid is kind of a huge joke, because even though they’re normalized your engravings still work, and this content just wasn’t tuned for a full group of 5x3 pumpers.
My group went in with flash backs about how shit the flash light/meteor mechanic was on ilvl at T1, and then boom, she died before the mechanic even showed up lmao.
I often find me explaining the mechs to my guildies… Not cuz they’re bad players but cuz they did the content once during leveling and usually don’t do cardruns… But with full engravings mechs are mostly dodge anyways