Why the Cali nerf?

Its the entitlement argument. They want the game to conform to them because they have FOMO. Game already allows you to run it 1x and loose very little due to the way rest bonus works. Those that have more time to play and choose to get the extra 25% more rewards for that extra time spent. Because THEY cannot find the time to run both daily across their roster, they want the game to conform to them cause its ‘unfair’ to those that CAN run it across the full roster twice a day. If they were losing a lot, it would be a valid arguement to move it to 1x a day, but because the way rest bonus works, they lose practically nothing.

The question is, is why dont they run the chores 1x per day now? Like why is the complaint when you can do 1x day now.

Yet you present the same argument for anyone asking the devs to cut down on filler content.

Asking me to play the characters I enjoy less is not the same as wanting the devs to streamline the game and cut down on chore content. And making them focus on more engaging activities.

I run 4 characters on rest and just my 2 favorites daily. Doesn’t change the fact I still think there can be improvements.

suggesting you play less for less reward is also not equivalent to suggesting l play more for the same reward and you’d have to be dropped as an infant to even think those are remotely identical

you play less, you get less
you play more, you get more

suggesting anything otherwise is idiotic

I could say the same to you for refusing good qol updates. If you cannot find good things to do to fill up your time besides this game, you probably should find something else to do.

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You do get shards for running the infinite chaos dungeons so there you have it. The “more” you are asking for.

peddling a lazy, greedy change as a “good qol” update is quite frankly disgusting and l’ll never approve of it passing. you’ll never change my mind on it and l’ll never convince lazy to stop being lazy so run along

if l wanted to run infinite chaos for the “more” l’m missing out on, l would’ve or l would’ve made another alt which as l already said, l’m at my limit on

One could argue that it made things actually more difficult. As more 1490’s think they can simply do 1p 2p 3 d 4d + -3 lives, not only do they not have the damage, but they don’t have the stagger or destruction. I’ve actually seen more wipes because people assume it’s easier, which it is. But they assume it incorrectly at their ILVL. So they cheap out, assuming they’ll get a carry. Most people with higher ILVL didn’t go wep first they went armor first. So essentially your not getting a carry it’s just one of you , that sponges damage better.

Aww, look where the pro player was hidding.

You still have to do x2 caligos. You aren’t getting the point. I already do rested guardian raids and chaos dungeons.

bruh. We already do rested Guardian raids for less but its more for the time spent so whats your point other than being a jerk to that guy.

I play as gunslinger and by the time you start a skill while he is in attack animation and by the time my skill does it final hit Cali already moves away.

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and if thats still too much for you, drop a character and trim the fat yourself. no ones forcing you to play that many other than yourself

what a difficult concept!

I don’t think you understand the point. People are are becoming restless because they want to play the game on the 6 gold earners some even playing more but they are sick of the time it takes to keep those characters relevant. Requiring to someone to do the same mundane task twice on each character is just strange and out of touch.

Giving people the option to do a x2 guardian raid won’t break the game just give 3-4 extra minutes per character. People play the game for different reasons but i would say the majority would like to not do the same guardian raid 12 times. And if you do want to do it 12 or more then you still have the option to.

Nothing bad comes of this. I would like to know what you think would be a drawback to doing less guardian raids and chaos dungeons.

I don’t see your point here. You still can’t give a negative. I think you are in the minority here and for some reason butt hurt over the fact that people want to spend less time on mundane tasks that are no longer fun.

I wouldnt’ call this catering to morons rather catering to the vast majority that would like a QOL change so they can spend their time doing more HW for the 18 Legion raids they need to do.

Please tell me what are the negatives of giving us the option of having a x2 button for guardian raids and chaos dungeons. The ones running 2 will have double the chances of a boss gate or gold gate which should be fine for the min maxers.

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oh wow, how generous. nah l’ll stick with my double resources for running 2x

you want to run 1x, take your half. needing to hone 6 more alts to maintain my double resources = negative
getting the exact same resources as someone too stupid to solve their own problem = negative

my “solution” to the change is like 8mil gold to double my roster. your solution is run less and stop crying. not exactly a fair comparison

Again you aren’t answering the question. What is the negative to giving the the playerbase the ability to click a x2 button.

You keep avoiding it for some reason.

what is the negative to running less if you’re no longer capable or willing to run more while others are? the only answer is greed for zero investment so run along

Again you aren’t answering the question. What is the negative to allowing players to choose a x2 for their Guardian raids and chaos dungeons. You will still get the same amount of mats nothing changes for you.

the option of doing double for double changes for me and no the extra chance of a gold/purple room does not outweigh the resource difference