Why the NERF is fair

it is the same content as in all other regions. Somehow the russians manage to do it, the koreans manage to do it, the jappanese manage to do it, the west managed to… oh wait… the west managed to cry on a forum for nerfs. Am so proud.

Yeah that is what I wanted to say, people are just admitting at that point that Russians and Koreans are better players than NA/EU.

its embarrassing…

I don’t think Russian and Korean version released with T3. People had time to play and learn T1 since there was nothing else to play beyond that.
No need to rush.

In our version T1 T2 are transitional, and our T3 is the equivalent of the Korean T1 when it launched.

People don’t want to get stuck in mid game too long, no matter which version you played, and in our version T1 T2 is considered mid-game, even though previously they were considered end game.

If they only released with T1, I would agree with you that no nerf was needed, but this isn’t the case.

But we don’t have much in T3 atm, there are no Legion raids yet. It would be just bad for the playerbase if they would make the game easier now so that everyone can be as soon as possible in T3, then we will get complains about “Not enough Content” from the same playerbase that are now complaining the game is to hard.

Releasing T2/T3 is the biggest mistake this launch made.

If launch was only T1 (without T1 material islands), people would still be stuck at 300-600 ilvl, trying to beat Hinderbant palace.

And people would actually slow down and do the other systems like stronghold/rapport/collections and etc, or raise multiple alts.

And then release T2 and T3 at a later date.

Instead we have this zerg-fest……

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I get your point.
However as we all know, the game is kind of time gated regardless how much you make T1 T2 more ‘easy’.
You have to deploy several Alts to get around that artificial bottleneck, and most people just don’t have enough time for that.

I just don’t see casuals rushing to T3 any time soon even with the nerfs.
But at least it would make their journey more bearable and somewhat rewarding.

As long as they don’t touch the end game, I really don’t see the problem.

You actually need zero alts to get fast to T3, alts are starting to get important in T3 but not before that.

It’s perfect the way it is actually it’s very easy so that nerf I don’t understand what you guys want, I’m t3 I did everything very easily,
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This. They’d be stuck there and actually learning early game mechanics instead of being in a rush to keep up and not learning anything. I don’t remember what half of these bosses do once my ilvl allows me to move up. It’s funny because people think the game is teaching the mechanics. It’s not. It’s teaching people that once they get one successful clear - no matter how that is achieved - that they’re ready to move on.

No they wouldn’t, they’d be bitching about lack of new content and being stuck with ‘commoners’

Your also assuming everyone just raced to t3 and haven’t been doing those things as they leveled. Maybe they did, that wasn’t the games fault though.

I think many are getting a glimpse at the players attitudes of the self procalimed ‘elite’ and are making a point of avoiding being anywhere around them as far as ilvl.

No more nerfs!

If most players can’t get to T3, let them go at their pace. FYI most of the mats don’t come from Guardian Raids and Abyssal Dungeons, they come from Chaos Dungeons and Islands. Don’t say Guardian raids and difficult and so we can’t get to T3. Thats BS.

A person who invests two or three hours every day in a game is not called “Casual” , is called an Adult with responsibilities. If I have to repeat a content many times to level and that content, no matter how difficult it is, it will take me an average of 15 minutes, and I have to do it with all my alters to level correctly, plus the abyssals, more history towers, farming nmaterials etc., it becomes tedious could be that the difficulty has a plus of 50% ONLY THE FIRST TIME. If you want or if u want real challenges that create content at once in the story mode, and that we have to break our backs to overcome the Challenge ONCE, do not smoke the slowness to level up, and on the other hand after the first time to defeat a guardian what is the challenge?
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whaaaaaaaaaaaaaaat ???
do you REALY have to learn mechanics to kill a boss or/and read a guide/see a tutorial ??
is this real??? i dont believe it has to be a joke

:rofl: