I personally dont see the point of doing chaos dungeons and guardian raids twice a day, especially when trying to balance playing alts as it can get overwhelming, would it be better to make it just once a day but double the rewards? so 1 chaos dungeon takes 100 aura of resonance instead of 50 and u get double the rewards.
By nature, itās a good idea for those who have a limited amount of time to play such as the player population working from 9-5, have family responsibilities and such.
However, AGS/SG or games overall want their player base to continue playing their game for a long time. While some may say wouldnāt this lead to a quicker burn out, I would make a rebuttal that itās ultimately how the player chooses to approach the game + their perspective overall would change their entire experience of the game.
TLDR: AGS/SG is basically encouraging time management skills, promoting efficiency and they even developed the rest bonus function for those who lack the time to do all guardian raids/chaos dungeons across all their characters.
I agree with op but I donāt think that would change
Also Iād like to bring a tip that if you only do only one guardian/chaos per day, you do half the work but gets 2/3 of the rewards, so if you donāt wanna play that much thatās an option
Nono, you get 75% of the rewards if you do one per day / play every other day ! (0% + 150%)/2
66% is what you get if you only play on rest bonus ! (0% + 0% + 200%)/3
Yes actually.I have 5 alts and that shit is tedious.
The less time doing tedious shit the better and if your only excuse is āThEn ThErEs NoThInG lEfT tO dOā thatās their problem not ours.
Maybe they should add more content to make ppl actually want to waste their time on the game instead of going in a circle of tedium to fill the āboring stuff to doā quota of the day.